okay, i just decided to make a whole new thread for this map instead of that old "iwo jima map idea" thread
been working on this one a while, it's almost done, this is probably the last beta.
Here's an 8 player version of Iwo Jima
The island is huge, and realism had to die in favor of gameplay, but it's basically miniature version of Iwo Jima
The Invaders start on an island in the corner, defenders start on Iwo Jima itself, with some defenses in place
hey guys.. this is just a small mod i made, which will be part of a bigger mod (Arcade Mod).. but i release this now separate, because by itself it can be useful already i think..
Tournament Mod
With this mod you can play a best of several rounds to decide a winner. The starting position will change after each round.
Features
100 Victory Points, Best of 3, 5, 7 & 9 rounds
250 Victory Points, Best of 3, 5 & 7 rounds
500 Victory Points, Best of 3 & 5 rounds
New in 1.3
fixed bug where global upgrades stayed active in subsequent rounds.
Changes from V2.0:
- added new upgrades like agility training, weapons training, and scoped rifles for commandos
- added 'medical officer' upgrade for lieutenants
- added Kamakaze ability
- added camo upgrade
- squad size upgrade now affects elite panzer grenadiers.
- fixed freefire
- fixed timed drop
- fixed concealed drop
- fixed numerous UI problems(like luftwaffe)
- fixed ai(to an extent...i dont kno much ai code)
- MANY, MANY, MANY other fixes that I cannot remember at the moment(literally, when i made a list... [Read More]
December of 1944. Germany’s planned goal for these operations was to split the British and American Allied line in half, and capture fuel depots on the area for providing his tanks, Houffallize is one of them.
Here i let you some screenies of my new map, the third i do, its a 4 players map based on Ardennes campaign in the winter of 1944 when Axis going hard for capture a fuel depot necessary to continue with the campaign, the place was near of Haupfallize village...
Here my second project, after learn some things when im making my first map i move to create a more serious map and much bigger. There is Grave's Bridge, a 8 players map based in a country road near Grave village, in south Holland, in the first day of the operation Market Garden where the 82nd Airborne division capture the bridge over the Maas river, the gateway to Grave and Nijmegen.
Is not a extremelly realistic recreation and of course, is not a turtleling map. I try my best, with my limited knowledge in this moment.
Here i let you the Beta file, was tested sometimes with my mates and seems to run properly, i dont know if the balance is good, i think is correct hoping im not wrong on that.
here is my special desert map I made for the relic map contest. It`s a redone version from my older desert map pack, now playable with coh and opposing fronts. Hope you like it.
here it is - finally - my redone Schnee Eifel map, now playable with coh and opposing fronts. I made this special version for the relic map contest. Enjoy.